The Young Adventurer's Collection Box Set 2 (Dungeons & Dragons 4-Book Boxed Set)
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See moreExplore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers.
Immerse yourself in the fantastic magic and monsters of Dungeons & Dragons! This paperback collection introduces young fans to some of the exciting characters, locations, creatures, and magical elements useful for creating your own epic, adventure-filled D&D tales.
Keep Beasts & Behemoths close at hand—this manual of monsters might save your life! This immersive bestiary introduces you to D&D's most memorable monsters, from the smallest demiliches to the most dangerous rocs.
No creature is more fascinating and terrifying to an adventurer than a dragon! Dragons & Treasures presents a one-of-a-kind course on the unique personalities, fabled treasures, and wondrous artifacts of the most legendary of creatures—dragons!
Explore the geography, inhabitants, and legends of D&D realms with Places & Portals. Featuring fascinating lore, advice on wilderness survival, and the basics needed for any journey, this guide will help you traverse the worlds of D&D—and create your own!
Discover wondrous enchanted items and curious constructs with Artificers & Alchemy. Learn about autonomous created creatures like the warforged, peculiar phenomena like eldritch storms, and sentient weapons like Snicker-Snack the Greatsword, as well as the artificers who make them.
Book Details
INFORMATION
ISBN: 9780593836125
Publisher: Random House USA Inc
Format: Paperback / softback
Date Published: 24 September 2024
Country: United States
Imprint: Random House Inc
Illustration: 400 ILLOS
Audience: Children
DIMENSIONS
Width: 146.0mm
Height: 210.0mm
Weight: 1500g
Pages: 448
Collections
About the Author
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
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